Territory planner

Choose cells. Claim territory. Place your buildings.

The planner turns the city map into gameplay decisions: choose cells, work with leases and buyouts, and shape a recognizable part of the public pixel city.

Planning loop

From city map to territory plan

Three gameplay decisions that shape how your area appears on the shared map.

Choose your cells

Pick map cells that fit the building shapes you want to place and the neighborhood you want to build.

Claim in-game territory

Work with cells, leases, buyouts, and claims as in-game mechanics that define how you hold an area inside the service.

Place buildings on the map

Connect saved buildings to claimed cells so your custom pixel art becomes a visible part of the public city.

Neighborhood thinking

Plan an area, not just one cell

Ask how nearby placements, paths, and buildings work together visually, and whether your area reads clearly when someone pans across the public map.

FAQ

What is the planner for?

The planner page explains how to choose cells, claim in-game territory, and place buildings on the shared city map.

What does claim land mean here?

Claiming land refers to in-game mechanics such as cells, leases, buyouts, claims, and placements. These are game mechanics only and do not create real-world property rights.

Can I get help with planning mechanics?

Yes. The help page covers product guidance for cells, leases, buyouts, claims, and placements before you sign in or make gameplay changes.

Start with a plan, then place.

Sign in to work with territory and buildings on the shared city map.